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20210121僵尸毁灭工程开发组周记 - 再加点料~就是不让你们好好生存~

来源:菜鸟下载 | 更新时间:2025-06-24

On the Test Trail2021 01 21Okay, so TLDR after the last night& 39;s Wednesday Night Test Session on the Build 41

On the Test Trail

2021.01.21

Okay, so TLDR after the last night's Wednesday Night Test Session on the Build 41 MP beta is that the new MP is increasingly LOTS of fun, but there is still LOTS for us to do.

好嘞,那么长话短说。经过本周周三41多人联机的测试例会,我们的结论是:新联机越来越有趣了,但我们还有很多的工作要做。

For those interested in the nitty-gritty, here's the changelist for the week of dev-time that was being tested.

如果你想知道本周我们就41联机所作出的工作细节的话,请点击这里:https://pastebin.com/bLkKy749。

For those who would rather just see a few quick vids and screenshots of the developers, PZ server admins and modders we assembled to have a play of the current Build 41 MP, here's some of the very same:

如果你只是想看看由我们所召集来测试的开发人员、多人联机服务器创建者和模组作者共同测试的多人联机视频,那就请继续往下看哦:(视频P1和P2)

And, an example of one of the many bugs we still need to seek and destroy.

以下是亟待我们解决的bug之一举例。(视频P3)

And a few bits of tester feedback:

以下是一丢丢测试者的反馈:

“The whole group of us met up around the campfire and then made a cross-Kentucky trek. As we lost more and more people the feeling of being in a zombie movie slowly intensified. We started out with like… a dozen people and then hordes split us, people got bitten, etc. All was extremely fun and engaging. Despite a few bits of lag/desync, it really played extremely well. Issues seemed mostly to be fussy visual ones.”

“我们全体在篝火旁聚会,然后进行了一次跨肯塔基般的徒步旅行。当我们失去越来越多的同伴时,就越有那种置身于丧尸电影中的感觉。我们启程时有……十几个人,然后丧尸找上了我们,有的小伙伴被咬了,有的...。所有的一切都非常有趣和引人入胜。尽管有一些滞后/不同步,但41多人联机的表现还是非常出色的。现在出的bug大多都是视觉效果上的问题。”

“It really was a blast, overall it's very playable at the moment. There's some desync with players sometimes, some slight tp'ing zombies and a bit of confused zeds when lots of players are around- but the overall experience is so smooth and SO PZ.”

“真的很惊艳,亲测可玩!不过有时玩家之间会出现不同步的情况;当周围有很多玩家时,丧尸的判定会出问题,就会有点混乱 — 但总体体验非常流畅,非常僵尸毁灭工程!”


So, what items are on the list for polish and fixing ready for the next Wednesday MP test? Well, among other things, the following are in the spotlight:

那么,目前有什么内容是需要打磨和修复以便为下周三的多人联机测试做好准备的呢? 以下罗列待修复重点:

We're seeing occasional black-boxing and car weirdness (as seen above) so we 100% need to crack down on this.

游戏中时不时会出现黑方块bug以及车辆异常(看如上视频),因此我们接下来100%要解决这个问题

Players can't move after being shot

玩家中枪后无法移动

We've got some item-duping on different events, like falls

部分动作会导致物品丢失,如摔跤

Player lighting (flashlights etc) isn't synced

玩家产生的光源未能正确同步(如手持电筒)

Some SFX still aren't matching up

部分音频未正确匹配启用

Lots of general improvement to connections, admin settings, chatbox etc.

针对网络连接,服务器管理员设置以及聊天框的优化

Other non-MP stuff done this week:

本周非多人联机内容的工作:

Zombies can now pathfind through destroyable objects. They prefer to go around, but if there is no other path, they'll thump on walls and crates, etc.

丧尸现可通过可被破坏物品进行追踪。他们更愿意绕过这些物品,但如果没有别的路,他们会通过破坏这些物品(如砸墙,砸箱子)来通过。

(We are aware that, coupled with the zeds crawling beneath cars update in 41.50 this will be making your lives even more difficult- and are testing this to see how it plays and will be looking at ways to compensate for it, perhaps increased wall and object health etc)

(41.50的丧尸已经知道怎么爬过车底,我们知道本周对丧尸的增强将再一次加大玩家生存的难度 — 我们目前就这些改动进行测试,并计划未来通过某种方式进行补偿以降低生存难度,比方说增强墙体/提升物品承受破坏力等)

Some really promising optimization that should see a frame-rate and load time boost.

大大提升了帧速率和游戏加载速率

General balance to: survivor zeds, loot spawn locations, item weights, some nutrition and whether or not you enjoy eating raw dead animals.

平衡优化:幸存者尸体,物品分布地点,物品重量,部分营养平衡以及就角色是否喜爱吃生食做出调整

SPIFFO'S FINAL THOUGHT:

最后是浣熊小小说

Although everything is looking very positive with the MP stuff PLEASE note that we still have a very long 'to do'list before we can consider a public IWBUMS beta release and Community Megatests.

虽然现在多人联机的一切都看起来很美妙,但请注意,距离我们能正式公开测试多人联机/社区大型测试还有非常多的工作要做

We are sorry for being such massive teases with this stuff, but we hope you'll agree it's better than radio silence.

很抱歉我们就41多人联机所放出的大量视频和预告,但我们认为这样子比保持缄默要好

Also, don't walk on campfires.

最后说下,千万不要走过篝火!!!


僵尸毁灭工程中文地图:

https://aitrade.ga/pz-webmap/#0.43227878708906853,0.20631536479333257,1.728

僵尸毁灭工程官方论坛:

https://theindiestone.com/forums/

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