虽然是生肉资源,但是根据大家的经验应该是能看懂的。有看不懂的地方可以在下面评论区提问的!!!想看德驱数据的朋友请下拉!!!!German
虽然是生肉资源,但是根据大家的经验应该是能看懂的。有看不懂的地方可以在下面评论区提问的!!!
Hit points – 16,700.
Plating - 19 mm.
Main battery - 1x2 128 mm, 3x1 128 mm.
Firing range - 11.9 km.
Maximum HE shell damage – 1,450.
Chance to cause fire – 6%.
HE initial velocity - 880 m/s.
Maximum AP shell damage - 2,950.
AP initial velocity - 880 m/s.
Reload time - 6.5 s.
180 degree turn time - 18.0 s.
Maximum dispersion - 104 m.
Sigma – 2.00.
Torpedo tubes - 2x4 533 mm.
Maximum damage - 13,700.
Range - 8.0 km.
Speed - 64 kt.
Reload time - 90 s.
Launcher 180 degree turn time – 7.2 s.
Torpedo detectability - 1.3 km.
AA defense: 1x2 128.0 mm. 3x1 128.0 mm. 2x2 30.0 mm. 2x4 30.0 mm. 2x1 55.0 mm.
AA defense short-range: continuous damage per second - 116, hit probability - 95 %, action zone 0.1-3.0 km;
AA defense mid-range: continuous damage per second - 70, hit probability - 100 %, action zone 0.1-4.0 km;
AA defense long-range: continuous damage per second - 53, hit probability - 100 %, action zone 0.1-6.0 km;
Number of explosions in a salvo - 3, damage within an explosion - 1470, action zone 3.5 - 6.0 km.
Maximum speed - 35.0 kt.
Turning circle radius - 670 m.
Rudder shift time – 3.9 s.
Surface detectability – 7.4 km.
Air detectability – 3.2 km.
Detectability after firing main guns in smoke – 2.8 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Main Battery Reload Booster (Duration time 15 s; Main battery recharge time -50%; Reload time 100 s; Charges 4)
Slot 3 - Hydroacoustic Search (Duration time 100 s; Torpedo detection range 3.5 km; Ship detection range 5.0 km; Reload time 120 s; Charges 3)
Hit points – 60,700. Plating - 16 mm.
Main battery - 6x2 356 mm. Firing range - 21.3 km. Maximum HE shell damage – 5,700. Chance to cause fire – 25%. HE initial velocity - 805 m/s. Maximum AP shell damage - 10,200. AP initial velocity - 775 m/s. Reload time - 26.0 s. 180 degree turn time - 45.0 s. Maximum dispersion - 237 m. Sigma – 1.80.
Secondary Armament:
4x2 127.0 mm, range - 5.6 km.
Maximum HE shell damage – 2,100. Chance to cause fire – 8%. HE initial velocity - 725 m/s
16x1 140.0 mm, range - 5.6 km.
Maximum HE shell damage – 2,400. Chance to cause fire – 10%. HE initial velocity - 850 m/s
AA defense: 10x2 25.0 mm. 4x2 127.0 mm.
AA defense short-range: continuous damage per second - 74, hit probability - 85 %, action zone 0.1-2.5 km;
AA defense long-range: continuous damage per second - 63, hit probability - 75 %, action zone 0.1-5.8 km;
Number of explosions in a salvo - 2, damage within an explosion - 1330, action zone 3.5 - 5.8 km.
Maximum speed - 25.3 kt. Turning circle radius - 750 m. Rudder shift time – 15.0 s. Surface detectability – 15.8 km. Air detectability – 9.7 km. Detectability after firing main guns in smoke – 13.8 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Repair Party
Slot 3 - Spotting Aircraft
Hit points – 48,400. Plating - 19 mm.
Main battery - 7x2 305 mm. Firing range - 15.3 km. Maximum HE shell damage – 4,400. Chance to cause fire – 32%. HE initial velocity - 831 m/s. Maximum AP shell damage - 8,800. AP initial velocity - 831 m/s. Reload time - 36.0 s. 180 degree turn time - 45.0 s. Maximum dispersion - 213 m. Sigma – 1.80.
Secondary Armament:
10x1 76.0 mm, range - 5.5 km.
Maximum HE shell damage – 1,100. Chance to cause fire – 4%. HE initial velocity - 823 m/s
20x1 152.0 mm, range - 5.5 km.
Maximum HE shell damage – 2,200. Chance to cause fire – 12%. HE initial velocity - 914 m/s
Maximum speed - 22.0 kt. Turning circle radius - 670 m. Rudder shift time – 13.4 s. Surface detectability – 12.2 km. Air detectability – 8.7 km. Detectability after firing main guns in smoke – 9.3 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Repair Party
Hit points – 25,000. Plating - 19 mm.
Main battery - 5x1 150 mm. Firing range - 11.9 km. Maximum HE shell damage – 2,200. Chance to cause fire – 12%. HE initial velocity - 835 m/s. Maximum AP shell damage - 3,700. AP initial velocity - 835 m/s. Reload time - 6.5 s. 180 degree turn time - 22.5 s. Maximum dispersion - 57 m. Sigma – 2.00.
Torpedo tubes - 2x2 533 mm, 1x4 533 mm. Maximum damage - 13,700. Range - 8.0 km. Speed - 65 kt. Reload time - 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.
AA defense: 4x2 37.0 mm, 8x4 20.0 mm.
AA defense short-range: continuous damage per second - 144, hit probability - 95 %, action zone 0.1-2.0 km;
AA defense mid-range: continuous damage per second - 98, hit probability - 100 %, action zone 0.1-3.5 km;
Maximum speed - 36.0 kt. Turning circle radius - 760 m. Rudder shift time – 5.5 s. Surface detectability – 8.2 km. Air detectability – 4.4 km. Detectability after firing main guns in smoke – 3.5 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search (Duration time 100 s; Torpedo detection range 3.0 km; Ship detection range 4.0 km; Reload time 120 s; Charges 3)
Slot 3 - Defensive AA fire
Hit points – 24,200. Plating - 19 mm.
Main battery - 3x2 150 mm. Firing range - 12.0 km. Maximum HE shell damage – 1,700. Chance to cause fire – 8%. HE initial velocity - 960 m/s. Maximum AP shell damage - 3,900. AP initial velocity - 960 m/s. Reload time - 7.5 s. 180 degree turn time - 22.5 s. Maximum dispersion - 57 m. Sigma – 2.00.
Torpedo tubes - 2x4 533 mm. Maximum damage - 13,700. Range - 8.0 km. Speed - 65 kt. Reload time - 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.
AA defense: 6x4 30.0 mm. 3x2 150.0 mm. 1x2 55.0 mm.
AA defense short-range: continuous damage per second - 196, hit probability - 95 %, action zone 0.1-3.0 km;
AA defense mid-range: continuous damage per second - 46, hit probability - 100 %, action zone 0.1-4.0 km;
AA defense long-range: continuous damage per second - 46, hit probability - 100 %, action zone 0.1-6.9 km;
Number of explosions in a salvo - 2, damage within an explosion - 1,680, action zone 3.5 - 6.9 km.
Maximum speed - 37.5 kt. Turning circle radius - 800 m. Rudder shift time – 5.3 s. Surface detectability – 8.3 km. Air detectability – 4.3 km. Detectability after firing main guns in smoke – 3.5 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search (Duration time 100 s; Torpedo detection range 3.5 km; Ship detection range 5.0 km; Reload time 120 s; Charges 3)
Slot 3 - Defensive AA fire
Hit points – 30,900. Plating - 19 mm.
Main battery - 3x2 150 mm. Firing range - 12.3 km. Maximum HE shell damage – 1,700. Chance to cause fire – 8%. HE initial velocity - 960 m/s. Maximum AP shell damage - 4,100. AP initial velocity - 960 m/s. Reload time - 7.5 s. 180 degree turn time - 22.5 s. Maximum dispersion - 58 m. Sigma – 2.00.
Torpedo tubes - 2x5 533 mm. Maximum damage - 13700. Range - 8.0 km. Speed - 65 kt. Reload time - 85 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.
AA defense: 10x4 30.0 mm. 3x2 150.0 mm. 2x2 55.0 mm.
AA defense short-range: continuous damage per second - 305, hit probability - 95 %, action zone 0.1-3.0 km;
AA defense mid-range: continuous damage per second - 88, hit probability - 100 %, action zone 0.1-4.0 km;
AA defense long-range: continuous damage per second - 46, hit probability - 100 %, action zone 0.1-6.9 km;
Number of explosions in a salvo - 2, damage within an explosion - 1,750, action zone 3.5 - 6.9 km.
Maximum speed - 36.2 kt. Turning circle radius - 890 m. Rudder shift time – 6.3 s. Surface detectability – 8.5 km. Air detectability – 5.1 km. Detectability after firing main guns in smoke – 3.6 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search (Duration time 120 s; Torpedo detection range 4.0 km; Ship detection range 6.0 km; Reload time 120 s; Charges 3)
Slot 3 - Defensive AA fire
最后,大家觉得有用的话请关注我,我会不定时更新萌新教程以及其他的内容。
感谢各位,我们下期再见。
球球了,留下三连再走吧!!!
另附岛风酱的粉丝群:242120737
菜鸟下载发布此文仅为传递信息,不代表菜鸟下载认同其观点或证实其描述。
版权投诉请发邮件到 cn486com#outlook.com (把#改成@),我们会尽快处理
Copyright © 2019-2020 菜鸟下载(www.cn486.com).All Reserved | 备案号:湘ICP备2023003002号-8
本站资源均收集整理于互联网,其著作权归原作者所有,如有侵犯你的版权,请来信告知,我们将及时下架删除相应资源