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深海迷航:零度之下更新详情周报(1.7-1.8)

来源:菜鸟下载 | 更新时间:2025-07-01

想知道如何开启抢先测试版可参考: 【深海迷航:零度之下】如何玩到最新的零度之下,打开测试版中的测试版?上期周报历史:故事内容已

想知道如何开启抢先测试版可参考:

【深海迷航:零度之下】如何玩到最新的零度之下,打开测试版中的测试版?

上期周报历史:故事内容已经重做的差不多了,语言也已实装,但完整流程还未最终完成,目前主要以BUG修复和优化为主,近期周报更新会根据更新内容更新时间有所变化,所以更新时间不定,想要第一时间了解到零度之下每周的具体更新情况别忘了关注我噢,当正式版发售后我也会第一时间制作相关的全流程视频和相关攻略的

深海迷航:零度之下更新详情周报(1.5-1.6)


以下是本周更新翻译:

1. 2021-01-08 23:53:55 调整eg切断时间

2. 2021-01-08 22:30:26 使用水族馆模块修复纹理错误

3.2021-01-08 21:27:00mfm

4. 2021-01-08 21:15:09 游戏结束动画更新

5. 2021-01-08 21:01:12 mfm公司

6. 2021-01-08 20:46:31 固定:陆上救生衣断电提示氧气并游到水面

7. 2021-01-08 20:30:57 阴影巨兽_动画.fbx-添加了几个呼叫变体。影子巨兽_控制器。控制器-在新呼叫中交换

8. 2021-01-08 20:19:33 尾盘资产固定缺口

9. 2021-01-08 20:08:20 固定:水上卡车神奇旅程的回归:这一次带着外星服

10. 2021-01-08 19:51:22 更新:重构电梯以禁止玩家创建一次性破坏游戏的情况

11. 2021-01-08 16:10:09 防止水母损坏无人驾驶的水上卡车

12. 2021-01-08 14:42:33 BZ-1737保存和装载关闭表面舱壁

13. 2021-01-08 02:03:53 更新Windows应用商店包创建脚本

14. 2021-01-08 01:52:21 为PDA VO和Monopool梯子实施新SFX。新的SFX和音频事件也在对虾西装返工。

15. 2021-01-08 01:04:08 移除不需要的单行道(fins评论,'邪恶的巢穴振动',无线电塔'那是什么?',marg spy pengling lines,al an的frolo“重大装置”观察)

16. 2021-01-08 00:44:44 在介绍之后立即对故事事件进行一些调整

17. 2021-01-08 00:18:14 PS4标题语音识别修复

18. 2021-01-07 20:35:28 在各种预制件中添加粒子剔除器,提高相应生物群落的性能。粒子剔除器的改进。

19. 2021-01-07 19:51:51 固定反馈URL。

20. 2021-01-07 17:33:58 BZ-1642残废保存能力修复

21. 2021-01-07 09:58:54 PS4构建中未出现固定控制器断开连接屏幕

22. 2021-01-07 00:53:56 固定BZ-1763和BZ-1830

23. 2021-01-07 00:42:39 为XB1合规性添加专用交换机用户按钮

24. 2021-01-07 00:31:27 删除重复键。

25. 2021-01-06 23:35:53 固定地形钉,固定碰撞在玩家建造基地后从冰崖墙上移除。

26. 2021-01-06 23:21:20 丰富存在合规性修复

27. 2021-01-06 23:04:10 从Windows应用商店打包脚本中删除许可证选项

28. 2021-01-06 22:51:24 BZ-226电话:

29. 2021-01-06 21:50:19 三阀、自动存储塔和睡眠的Al-An-aside-conva集成。切断一些PDA线路。

30. 2021-01-06 21:38:58 在xbox、ps4和switch上降低扭曲桥悬崖植物和大陆架珊瑚的产卵率。减少深百合垫挂植物产卵率在xbox,ps4和交换机。大多数生物群落的开关产卵率进一步降低。降低百合花垫中所有平台的生物产卵率。

31. 2021-01-06 21:27:40 修订BZ-1954:桥梁可在部分延伸状态下加载

32. 2021-01-06 21:16:13 更新游戏结束动画

33. 2021-01-06 21:04:49 修正:水上卡车名称在船体上太小

34. 2021-01-06 20:53:26 修正:虾服在月池基地停靠时丢失碰撞

35. 2021-01-06 20:42:10 修正:如果你的光标在地面上,你不能从库存中持续部署雪狐/间谍鹏灵

36.2021-01-06 20:30:52 修正BZ-1642保存和装载在闸门基座上,而Alan正前往网关,需要从入口重新启动程序

37. 2021-01-06 20:19:35 调整了MAG提示,使其位于导致MAG底座的坑上方,减小了巨岛位置提示半径,使其与MAG信号位置不一致

38. 2021-01-06 20:08:22 marg温室花盆上的固定对撞机


以下为开发者英文原文:

1.2021-01-08 23:53:55adjusting eg cutoff timing

2.2021-01-08 22:30:26fixing a texture bug with aquarium module

3.2021-01-08 21:27:00mfm

4.2021-01-08 21:15:09endgame anim updates

5.2021-01-08 21:01:12mfm

6.2021-01-08 20:46:31Fixed: Exosuit out of power on land prompts oxygen and swim to surface

7.2021-01-08 20:30:57Shadow_Leviathan_anim.fbx - Added several call variants. Shadow_Leviathan_controller.controller - swapped in new calls

8.2021-01-08 20:19:33fixed gap in endgame asset

9.2021-01-08 20:08:20Fixed: The return of the Seatruck's magical journey: with the exosuit this time

10.2021-01-08 19:51:22Updated: Refactor elevator to disallow player created one-off game breaking situations

11.2021-01-08 16:10:09prevent jellyfish from damaging unpiloted seatruck

12.2021-01-08 14:42:33BZ-1737 Saving and loading closes surface bulkheads

13.2021-01-08 02:03:53update Windows Store package creation script

14.2021-01-08 01:52:21New SFX implemented for PDA VO, and Monopool ladders. New SFX and audio events also in for Prawn Suit rework.

15.2021-01-08 01:04:08Removing unwanted one-liners (fins commentary, 'evil lair vibes', radio tower 'what's that?', marg spy pengling lines, al-an's frolo 'significant installation' observation)

16.2021-01-08 00:44:44some tweaks to story events immediately after the intro

17.2021-01-08 00:18:14Fix for PS4 title voice recognition

18.2021-01-07 20:35:28Added particle culler to various prefabs, improves performance in corresponding biomes. Improvements to particle culler.

19.2021-01-07 19:51:51Fixed feedback URL.

20.2021-01-07 17:33:58BZ-1642 fix of disabled save ability

21.2021-01-07 09:58:54fixed controller diconnected screen not appearing on PS4 build

22.2021-01-07 00:53:56Fix BZ-1763 and BZ-1830

23.2021-01-07 00:42:39Adding dedicated switch user button for XB1 compliance

24.2021-01-07 00:31:27Removed duplicate keys.

25.2021-01-06 23:35:53Fixed terrain spike, fixed collision being removed from some ice cliff walls after players build bases.

26.2021-01-06 23:21:20Fix for Rich Presence Compliance

27.2021-01-06 23:04:10remove license option from Windows Store packaging script

28.2021-01-06 22:51:24BZ-226

29.2021-01-06 21:50:19Al-An aside convo integration for trivalve, jukebox, and sleep. Cutting some PDA lines.

30.2021-01-06 21:38:58Reduced twisty bridge cliff plant and shelf coral spawn rate on xbox, ps4 and switch. Reduced deep lily pads hanging plant spawn rate on xbox, ps4 and switch. Reduced Switch spawn rate further across most biomes. Reduced creature spawn rate for all platforms in lily pads.

31.2021-01-06 21:27:40Fix BZ-1954: bridge can load in a partially extended state

32.2021-01-06 21:16:13updated endgame animations

33.2021-01-06 21:04:49Fixed: Seatruck name is too small on the hull

34.2021-01-06 20:53:26Fixed: Prawn suit is missing collisiaon while docked in a moonpool base

35.2021-01-06 20:42:10Fixed: You can't deploy the snowfox / spy pengling from the inventory consistently if your cursor is on the ground

36.2021-01-06 20:30:52Fix for BZ-1642 Saving and loading in the Gate Base while Alan is going to the gateway will require the sequence to be restarted from the entrance

37.2021-01-06 20:19:35adjusted marg hint so it's positioned over pit leading to marg base reduced mega island location hint radius so it doesn't coincide with marg signal position

38.2021-01-06 20:08:22fixed colliders on planters in marg greenhouse





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